本文实例为大家分享了Java基于NIO实现群聊系统的具体代码,供大家参考,具体内容如下

实例要求:

1.编写一个 NIO 群聊系统,实现服务器端和客户端之间的数据简单通讯(非阻塞)

2.实现多人群聊

3.服务器端:可以监测用户上线,离线,并实现消息转发功能

4.客户端:通过 Channel 可以无阻塞发送消息给其它所有用户,同时可以接受其它用户发送的消息(有服务器转发得到)

5.目的:进一步理解 NIO 非阻塞网络编程机制

6.示意图分析和代码

// 服务端:

package com.atguigu.nio.groupchat;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.Channel;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;

public class GroupChatServer {

    //定义属性
    private Selector selector;
    private ServerSocketChannel listenChannel;

    private static final int PORT = 6667;

    //构造器
    //初始化工作
    public GroupChatServer() {
        try {
            //得到选择器
            selector = Selector.open();
            //ServerSocketChannel
            listenChannel = ServerSocketChannel.open();
            //绑定端口
            listenChannel.socket().bind(new InetSocketAddress(PORT));
            //设置非阻塞模式
            listenChannel.configureBlocking(false);
            //将该 listenChannel 注册到 selector
            listenChannel.register(selector, SelectionKey.OP_ACCEPT);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void listen() {
        try {
            //循环处理
            while (true) {
                int count = selector.select();
                if (count > 0) { //有事件处理
                    // 遍历得到 selectionKey 集合
                    Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
                    while (iterator.hasNext()) {
                        //取出 selectionkey
                        SelectionKey key = iterator.next();
                        //监听到 accept
                        if (key.isAcceptable()) {
                            SocketChannel sc = listenChannel.accept();
                            sc.configureBlocking(false);
                            //将该 sc 注册到 seletor
                            sc.register(selector, SelectionKey.OP_READ);
                            //提示
                            System.out.println(sc.getRemoteAddress() + " 上线 ");
                        }
                        if (key.isReadable()) {//通道发送read事件,即通道是可读的状态
                            // 处理读(专门写方法..)
                            readData(key);
                        }
                        //当前的 key 删除,防止重复处理
                        iterator.remove();
                    }
                } else {
                    System.out.println("等待....");
                }
            }
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            //发生异常处理....
        }
    }

    //读取客户端消息
    public void readData(SelectionKey key) {
        SocketChannel channel = null;
        try {
            //得到 channel
            channel = (SocketChannel) key.channel();
            //创建 buffer
            ByteBuffer buffer = ByteBuffer.allocate(1024);
            int count = channel.read(buffer);
            //根据 count 的值做处理
            if (count > 0) {
                //把缓存区的数据转成字符串
                String msg = new String(buffer.array());
                //输出该消息
                System.out.println("form客户端:" + msg);
                //向其它的客户端转发消息(去掉自己),专门写一个方法来处理
                sendInfoToOtherClients(msg, channel);
            }
        } catch (IOException e) {
            try {
                System.out.println(channel.getRemoteAddress() + "离线了..");
                //取消注册
                key.cancel();
                //关闭通道
                channel.close();
            } catch (IOException e2) {
                e2.printStackTrace();
            }
        }
    }

    //转发消息给其它客户(通道)
    private void sendInfoToOtherClients(String msg, SocketChannel self) throws IOException {

        System.out.println("服务器转发消息中...");
        //遍历所有注册到 selector 上的 SocketChannel,并排除 self
        for (SelectionKey key : selector.keys()) {
            //通过 key 取出对应的 SocketChannel
            Channel targetChannel = key.channel();
            //排除自己
            if (targetChannel instanceof SocketChannel && targetChannel != self) {
                //转型
                SocketChannel dest = (SocketChannel) targetChannel;
                //将 msg 存储到 buffer
                ByteBuffer buffer = ByteBuffer.wrap(msg.getBytes());
                //将 buffer 的数据写入通道
                dest.write(buffer);
            }
        }
    }

    public static void main(String[] args) {
        //创建服务器对象
        GroupChatServer groupChatServer = new GroupChatServer();
        groupChatServer.listen();
    }
}

// 客户端:

package com.atguigu.nio.groupchat;

~~import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Scanner;
public class GroupChatClient {
    //定义相关的属性
    private final String HOST = "127.0.0.1";//服务器的ip
    private final int PORT = 6667;//服务器端口
    private Selector selector;
    private SocketChannel socketChannel;
    private String username;
    //构造器,完成初始化工作
    public GroupChatClient() throws IOException {
        
        selector = Selector.open();
        //连接服务器
        socketChannel = SocketChannel.open(new InetSocketAddress(HOST, PORT));
        //设置非阻塞
        socketChannel.configureBlocking(false);
        //将 channel 注册到selector
        socketChannel.register(selector, SelectionKey.OP_READ);
        //得到 username
        username = socketChannel.getLocalAddress().toString().substring(1);
        System.out.println(username + " is ok...");
    }
    //向服务器发送消息
    public void sendInfo(String info) {
        info = username + " 说:" + info;
        try {
            socketChannel.write(ByteBuffer.wrap(info.getBytes()));
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
    //读取从服务器端回复的消息
    public void readInfo() {
        try {
            int readChannels = selector.select();
            if (readChannels > 0) {//有可以用的通道
                Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
                while (iterator.hasNext()) {
                    SelectionKey key = iterator.next();
                    if (key.isReadable()) {
                        //得到相关的通道
                        SocketChannel sc = (SocketChannel) key.channel();
                        //得到一个 Buffer
                        ByteBuffer buffer = ByteBuffer.allocate(1024);
                        //读取
                        sc.read(buffer);
                        //把读到的缓冲区的数据转成字符串
                        String msg = new String(buffer.array());
                        System.out.println(msg.trim());
                    }
                }
                iterator.remove(); //删除当前的 selectionKey,防止重复操作
            } else {
                //System.out.println("没有可以用的通道...");
            }
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
    public static void main(String[] args) throws Exception {
        //启动我们客户端
        GroupChatClient chatClient = new GroupChatClient();
        //启动一个线程,每个 3 秒,读取从服务器发送数据
        new Thread() {
            public void run() {
                while (true) {
                    chatClient.readInfo();
                    try {
                        Thread.currentThread().sleep(3000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        }.start();
        //发送数据给服务器端
        Scanner scanner = new Scanner(System.in);
        while (scanner.hasNextLine()) {
            String s = scanner.nextLine();
            chatClient.sendInfo(s);
        }
    }
}

运行结果

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持悠悠之家。

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